It will be soon complete game overhaul with thousands changes. I hope it will be once same as large as my Shogun 2 work or even larger. Its for people who likes my modding style and dont want to mess with seperate mods.
#RADIOUS TOTAL WAR ROME 2 MOD#
It contains every single mod i created till today and will be regularly updated and will grow larger.
#RADIOUS TOTAL WAR ROME 2 FULL#
Time to release my full overhaul mod for Total War: Rome 2. New loading screens and improved blood effects for Blood and Gore DLC are also included.Hello everyone.
![radious total war rome 2 radious total war rome 2](https://imtw.ru/uploads/imperiall/loadst/imperial1575411947_1.jpg)
Most diplomatic stances and actions also give more extreme effects. The AI will more likely trade, arrange and improve treaties, and join in wars with factions they like, while also breaking treaties and requesting allies to go to war with factions they do not like. Diplomacy is also overhauled in this mod. The AI will also prefer and try to build armies and military buildings. There is an extra army recruitment slot for the player and AI. The AI Mod makes the AI change how it recruits and uses armies, resulting in a more aggressive opponent that uses balanced armies.Unit Pack Compatibility is available in Spanish, French, Italian, German, Czech, Polish, Russian, and Turkish. Without this mod, only English custom unit names and descriptions can be seen. This is from the added text modders put in the game, largely in Unit Packs. Unit Pack Compatibility is a necessary installment for all non-English versions of Radious: Total War.The smallest Unit Pack, Sand Empires, gives 60 units to Numidian, African, Arabian, and Eastern subcultures. Eastern Eclipse Unit Pack gives units for Seleucids, Armenia, Pontus, Parthia, and other Eastern faction to a total of 131 units. Rise of an Empire Unit Pack totals to 134 units added to Rome, Carthage, Epirus, Athens, Sparta, Macedon, Illyria, and other minor factions. The largest Unit Pack, Barbarian Invasion, gives 186 units for the Germanic, Iberian, Thracian, Briton, Celtic, Dacian, and other barbarian factions. Radious: Total War includes 455 additional units in 4 culturally themed unit packs (186 in Barbarian Invasion, 134 in Rise of an Empire, 131 in Eastern Eclipse, and 60 in Sand Empires).
#RADIOUS TOTAL WAR ROME 2 MODS#
The purpose of having several smaller mods is so that users can choose from the dozens of options as to which aspects of Rome II: Total War will be adjusted and which parts will stay. Which means that is more correct to say Radious Total War is actually eight standalone mods (4 Unit Packs, Unit Pack Compatibility, AI Mod, Battle Mod, Economy and Research Mod, Campaign Features Mod, and Graphics Mod) that are still fully compatible with each other which collectively form a game overhaul. This mod stays true to the Radious: Total War modding style found in the Shogun II Radious: Total War.
![radious total war rome 2 radious total war rome 2](https://i.ytimg.com/vi/DQfgEMRyolE/maxresdefault.jpg)
Since that time, Radious Total War not only continues to change and grow, but also stays compatible with the latest of various downloadable contents and patches. Radious: Total War acquired a hosted mod forum days after Rome II: Total War’s release on September 3, 2014.